Welcome to my UDK tutorial page, in this first tutorial series we will be following:
- General Program layout and uses
- Basic Level design
- Lighting
- Post process effects
- Terrain and Materials
- Importing models from 3rd party programs
- Operation of the Unreal Frontend to package your levels
Starting from late in March I will start another set of tutorials which will cover the following
- UDK DirectX 11 Setup and general knowledge
- DX11 Tessellation Materials and set-up
- DX11 Image based reflection
Other tutorials have been set up and will be listed on here as time progresses, if you feel like I've missed something or would like to see a tutorial regarding a specific feature, please drop me an email to the following address ocurtis1@plymouthart.ac.uk
Unofficial UDK Tutorial Series-Episode 1: The Basics
Unofficial UDK Tutorial Series-Episode 2: Basic Level Creation
Unofficial UDK Tutorial Series-Episode 3: Basic Lighting
Unofficial UDK Tutorial Series-Episode 4: Post Process Effects
Unofficial UDK Tutorial Series-Episode 5: Materials and Landscape
