About
Oliver Curtis Level Designer & Programmer
Work ranging from UDK, Source and now the CryTek3 engine, Oliver loves to experiment with new and interesting ideas, he achieves this by programming new features or tweaking old ones to create a better gaming experience, he's been known to dig his head into the U3 Engine and mess around with it's renderer and game types to create new and interesting game worlds.
Oliver's real passion is in Level design, having spent hundreds of hours inside Valves Source Development Kit, Epics Unreal Development Kit and now messing around in the CryTek3 engine, bringing a world from pencil to screen is what amazes him the most, his own development blog is located here, where you can find all his past and present work.
His recent work has been mostly lua based coding for the popular source Mod, Garrys Mod.
He is also currently Assistant Admin and coder for the LDT community.
Please browse the projects page to see his current and past work.
Oliver's current email is ocurtis1@plymouthart.ac.uk
Hello.
With this blog I hope to showcase my current and past work.
I specialise in Level Design and a little programming, I'm currently doing my BA (Hons) Design for Games at Plymouth College of Art in Plymouth, England.
This course can be viewed by clicking this link ---> http://www.plymouthart.ac.uk/prospectus/Degree-and-Honours/BA-Topup/BA-(Hons)-Design-for-Games-/DFFB1A1213
If you have any questions then please send me an email to ocurtis1@plymouthart.ac.uk
A new blog has been posted following my BA (Hons) project with Kieran Morris and Josh Wallis, click the link to read more S-E-M-I Development Blog
I also have a youtube channel where I show my development work and do "let's Play" videos, go to My youtube channel, like, comment and subscribe!
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